package com.ws.game.lesson7.gif
{
	import com.ws.game.common.framework.BaseCtrl;
	import com.ws.game.lesson6.Action8Object;
	
	import flash.display.Sprite;
	
	public class Man extends Action8Object
	{
		public function Man(aCtrl:BaseCtrl, aFace:Sprite)
		{
			super(aCtrl, aFace);
		}
		
		override public function set direction(value:uint):void{
			if(direction!=value)
			{
				walkDirection = value;
			}
		}
	}
}